Тип | Имя | Описание |
| Assign(IPolyline3D, IPolyline3D) | |
| Break(IPolyline3D, Vector3D, Vector3D) | |
| Break(IPolyline3D, Double, Double) | |
| Clone(IPolyline3D) | |
| ConvertToCurves(IList<Vector3D>, IList<BugleVector3D>, Double) | |
| ConvertToPolyline(IList<Vector2D>, IList<BugleVector3D>, Double, Double) | |
| ConvertToPolyline(IList<Vector2D>, IList<BugleVector2D>, Double) | |
| ConvertToPosArray(IPolyline3D, IList<Vector2D>, Double) | |
| ConvertToPosArray(IPolyline3D, IList<Vector3D>, Double) | |
| Equals(Object) | Определяет, равен ли заданный объект текущему объекту. (Наследуется от Object.) |
| Flip(Polyline3D) | |
| GetArea2D(IPolyline3D) | |
| GetBounds(Polyline3D) | |
| GetDistantPoints(IEnumerable<Vector2D>, Vector2D, Vector2D) | |
| GetFarthestPoint(IEnumerable<Vector2D>, Vector2D) | |
| GetFarthestPoint(IEnumerable<Vector2D>, Func<Vector2D, Double>) | |
| GetHashCode() | Служит хэш-функцией по умолчанию. (Наследуется от Object.) |
| GetIntersections(IPolyline3D, Vector2D, Vector2D) | |
| GetLength2D(IPolyline3D) | |
| GetLength3D(IPolyline3D) | |
| GetNearestPoint(IEnumerable<Vector2D>, Func<Vector2D, Double>) | |
| GetNearestPoint(IEnumerable<Vector2D>, Vector2D) | |
| GetPerimeter2D(IPolyline3D) | |
| GetType() | Возвращает объект Type для текущего экземпляра. (Наследуется от Object.) |
| HasBugles(IPolyline3D) | |
| Join(IPolyline3D, IPolyline3D) | |
| Offset(IList<Vector3D>, Double, List<Vector3D>) | |
| PosToStaOffset(IPolyline3D, Vector2D, Double, Double) | |
| RemoveDublicated2D(IPolyline3D) | |
| RemoveDublicated2D(IPolyline3D, Double) | |
| RemoveDublicated3D(IPolyline3D) | |
| RemoveDublicated3D(IPolyline3D, Double) | |
| SectLine(IPolyline3D, Line2D) | |
| StaOffsetToPos(IPolyline3D, Double, Double) | |
| StaOffsetToPos3d(IPolyline3D, Double, Double, Vector3D, Vector3D) | |
| StaOffsetToPos3d(IPolyline3D, Double, Double) | |
| Tesselate(IPolyline3D, Double, Double, Double) | |
| ToString() | Возвращает строку, представляющую текущий объект. (Наследуется от Object.) |
| Transform(IPolyline3D, Matrix, Action<BugleVector3D>) | |
| Trim(IPolyline3D, Line2D, Line2D) | |
| Trim(IPolyline3D, Double, Double) | |