======Класс BoreholeFrostLevelsTable====== * **Пространство имен:** [[developers:references:topomatic.glg.boreholes|Topomatic.Glg.Boreholes]] * **Сборка:** Topomatic.Glg (в Topomatic.Glg.dll) =====Иерархия наследования===== * System.Object * [[developers:references:topomatic.foundationclasses.updatableobject|Topomatic.FoundationClasses.UpdatableObject]] * Topomatic.Glg.Boreholes.BoreholeFrostLevelsTable =====Синтаксис===== public class BoreholeFrostLevelsTable : UpdatableObject, INamedTransactable, ITransactable, IUpdatable, IOwned, IList, ICollection, IEnumerable, IEnumerable, IStgSerializable =====Конструкторы===== ^Тип^Имя^Описание^ |{{developers:references:method.png|Конструктор}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable..ctor_system.object|BoreholeFrostLevelsTable(Object)]]| | =====Свойства===== ^Тип^Имя^Описание^ |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.count|Count]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.isreadonly|IsReadOnly]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.updatableobject.isupdating|IsUpdating]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.item_system.int32|Item[Int32]]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.owner|Owner]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.updatableobject.transactionmanager|TransactionManager]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)| =====Методы===== ^Тип^Имя^Описание^ |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.add_topomatic.glg.boreholes.boreholefrostlevel|Add(BoreholeFrostLevel)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.assign_topomatic.glg.boreholes.boreholefrostlevelstable|Assign(BoreholeFrostLevelsTable)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.updatableobject.beginupdate|BeginUpdate()]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.updatableobject.beginupdate_system.string|BeginUpdate(String)]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.clear|Clear()]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.contains_topomatic.glg.boreholes.boreholefrostlevel|Contains(BoreholeFrostLevel)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.copyto_arr_topomatic.glg.boreholes.boreholefrostlevel_system.int32|CopyTo(BoreholeFrostLevel[], Int32)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.updatableobject.endupdate|EndUpdate()]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)| |{{developers:references:method.png|Метод}}|Equals(Object)| Определяет, равен ли заданный объект текущему объекту. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.getenumerator|GetEnumerator()]]| | |{{developers:references:method.png|Метод}}|GetHashCode()| Служит хэш-функцией по умолчанию. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|GetType()| Возвращает объект Type для текущего экземпляра. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.indexof_topomatic.glg.boreholes.boreholefrostlevel|IndexOf(BoreholeFrostLevel)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.insert_system.int32_topomatic.glg.boreholes.boreholefrostlevel|Insert(Int32, BoreholeFrostLevel)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.loadfromstg_topomatic.stg.stgnode|LoadFromStg(StgNode)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.remove_topomatic.glg.boreholes.boreholefrostlevel|Remove(BoreholeFrostLevel)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.removeat_system.int32|RemoveAt(Int32)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.savetostg_topomatic.stg.stgnode|SaveToStg(StgNode)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholefrostlevelstable.tostring|ToString()]]| (Переопределяет ToString().)|