======Класс Ground======
* **Пространство имен:** [[developers:references:topomatic.glg.grounds|Topomatic.Glg.Grounds]]
* **Сборка:** Topomatic.Glg (в Topomatic.Glg.dll)
=====Иерархия наследования=====
* System.Object
* [[developers:references:topomatic.foundationclasses.updatableobject|Topomatic.FoundationClasses.UpdatableObject]]
* Topomatic.Glg.Grounds.Ground
=====Синтаксис=====
public class Ground : UpdatableObject, INamedTransactable, ITransactable, IUpdatable, IOwned, IGroundTableContainer
=====Конструкторы=====
^Тип^Имя^Описание^
|{{developers:references:method.png|Конструктор}}|[[developers:references:topomatic.glg.grounds.ground..ctor_system.object|Ground(Object)]]| |
|{{developers:references:method.png|Конструктор}}|[[developers:references:topomatic.glg.grounds.ground..ctor_system.object_system.guid|Ground(Object, Guid)]]| |
=====Свойства=====
^Тип^Имя^Описание^
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.areasign|AreaSign]]| Площадной знак - графическое обозначение (штриховка) |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.areasigncaption|AreaSignCaption]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.areasignex|AreaSignEx]]| Площадной знак - дополнительная штриховка |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.areasignexcaption|AreaSignExCaption]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.areasignexid|AreaSignExId]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.areasignid|AreaSignId]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.cipher|Cipher]]| Шифр |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.color|Color]]| Цвет грунта |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.density|Density]]| Плотность |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.description|Description]]| Описание |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.drillingcategory|DrillingCategory]]| Категория по трудоёмкости бурения |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.excavationcategory|ExcavationCategory]]| Категория по разработке |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.genesis|Genesis]]| Генезис |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.groundtable|GroundTable]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.hatchexcolor|HatchExColor]]| Цвет доп. штриховки |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.hatchexscale|HatchExScale]]| Масштаб дополнительной штриховки |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.hatchscale|HatchScale]]| Масштаб основной штриховки |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.id|Id]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.updatableobject.isupdating|IsUpdating]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)|
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.name|Name]]| Наименование |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.owner|Owner]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.parallel3d|Parallel3D]]| Относительный или абсолютный слой на 3Д |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.state|State]]| Состояние |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.subsidence|Subsidence]]| Просадочность |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.updatableobject.transactionmanager|TransactionManager]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)|
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.ground.wrapper|Wrapper]]| |
=====Методы=====
^Тип^Имя^Описание^
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.applayproperties_system.collections.generic.ienumerable_1|ApplayProperties(IEnumerable)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.assign_topomatic.glg.grounds.ground|Assign(Ground)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.assign_topomatic.visualization.typedobject|Assign(TypedObject)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.updatableobject.beginupdate|BeginUpdate()]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.updatableobject.beginupdate_system.string|BeginUpdate(String)]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.updatableobject.endupdate|EndUpdate()]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)|
|{{developers:references:method.png|Метод}}|Equals(Object)| Определяет, равен ли заданный объект текущему объекту. (Наследуется от Object.)|
|{{developers:references:method.png|Метод}}|GetHashCode()| Служит хэш-функцией по умолчанию. (Наследуется от Object.)|
|{{developers:references:method.png|Метод}}|GetType()| Возвращает объект Type для текущего экземпляра. (Наследуется от Object.)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.loadfromstg_topomatic.stg.stgnode_topomatic.visualization.iserializationcontext|LoadFromStg(StgNode, ISerializationContext)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.savetostg_topomatic.stg.stgnode_topomatic.visualization.iserializationcontext|SaveToStg(StgNode, ISerializationContext)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.setcustomhatch_system.guid_system.string_topomatic.dwg.smt.areasign|SetCustomHatch(Guid, String, AreaSign)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.setcustomhatchex_system.guid_system.string_topomatic.dwg.smt.areasign|SetCustomHatchEx(Guid, String, AreaSign)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.tostring|ToString()]]| (Переопределяет ToString().)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.ground.trygetguid_system.string_ref_system.guid|TryGetGuid(String, Guid)]]| |
=====Поля=====
^Тип^Имя^Описание^
|{{developers:references:field.png|Поле}}{{developers:references:static.png|Статический}}|[[developers:references:topomatic.glg.grounds.ground.parent_smdx|PARENT_SMDX]]| |
|{{developers:references:field.png|Поле}}{{developers:references:static.png|Статический}}|[[developers:references:topomatic.glg.grounds.ground.semantic_code|SEMANTIC_CODE]]| |