======Класс GroundTable====== * **Пространство имен:** [[developers:references:topomatic.glg.grounds|Topomatic.Glg.Grounds]] * **Сборка:** Topomatic.Glg (в Topomatic.Glg.dll) =====Иерархия наследования===== * System.Object * [[developers:references:topomatic.foundationclasses.updatableobject|Topomatic.FoundationClasses.UpdatableObject]] * [[developers:references:topomatic.foundationclasses.undoobject|Topomatic.FoundationClasses.UndoObject]] * Topomatic.Glg.Grounds.GroundTable =====Синтаксис===== public class GroundTable : UndoObject, INamedTransactable, ITransactable, IUpdatable, IList, ICollection, IEnumerable, IEnumerable, IHandledObject, IOwned, IGroundTableContainer =====Конструкторы===== ^Тип^Имя^Описание^ |{{developers:references:method.png|Конструктор}}|[[developers:references:topomatic.glg.grounds.groundtable..ctor_system.object|GroundTable(Object)]]| | =====Свойства===== ^Тип^Имя^Описание^ |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.groundtable.count|Count]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.groundtable.id|Id]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.groundtable.isreadonly|IsReadOnly]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.undoobject.isupdating|IsUpdating]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.groundtable.item_system.int32|Item[Int32]]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.grounds.groundtable.owner|Owner]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.updatableobject.transactionmanager|TransactionManager]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)| =====Методы===== ^Тип^Имя^Описание^ |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.add_topomatic.glg.grounds.ground|Add(Ground)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.undoobject.beginupdate_system.string|BeginUpdate(String)]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.undoobject.beginupdate|BeginUpdate()]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.clear|Clear()]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.contains_system.guid|Contains(Guid)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.contains_topomatic.glg.grounds.ground|Contains(Ground)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.copyto_arr_topomatic.glg.grounds.ground_system.int32|CopyTo(Ground[], Int32)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.undoobject.endupdate|EndUpdate()]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:method.png|Метод}}|Equals(Object)| Определяет, равен ли заданный объект текущему объекту. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.getenumerator|GetEnumerator()]]| | |{{developers:references:method.png|Метод}}|GetHashCode()| Служит хэш-функцией по умолчанию. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|GetType()| Возвращает объект Type для текущего экземпляра. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.indexof_topomatic.glg.grounds.ground|IndexOf(Ground)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.insert_system.int32_topomatic.glg.grounds.ground|Insert(Int32, Ground)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.loadfromstg_topomatic.stg.stgnode_topomatic.visualization.iserializationcontext|LoadFromStg(StgNode, ISerializationContext)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.remove_topomatic.glg.grounds.ground|Remove(Ground)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.remove_system.guid|Remove(Guid)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.removeat_system.int32|RemoveAt(Int32)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.savetostg_topomatic.stg.stgnode_topomatic.visualization.iserializationcontext|SaveToStg(StgNode, ISerializationContext)]]| | |{{developers:references:method.png|Метод}}|ToString()| Возвращает строку, представляющую текущий объект. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.trygetground_system.guid_ref_topomatic.glg.grounds.ground|TryGetGround(Guid, Ground)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.grounds.groundtable.updateareasigns|UpdateAreaSigns()]]| | =====События===== ^Тип^Имя^Описание^ |{{developers:references:event.png|Событие}}|[[developers:references:topomatic.foundationclasses.undoobject.changed|Changed]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:event.png|Событие}}|[[developers:references:topomatic.foundationclasses.undoobject.undo|Undo]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)|