======Класс LabTable======
* **Пространство имен:** [[developers:references:topomatic.glg.laboratory|Topomatic.Glg.Laboratory]]
* **Сборка:** Topomatic.Glg (в Topomatic.Glg.dll)
=====Иерархия наследования=====
* System.Object
* [[developers:references:topomatic.foundationclasses.updatableobject|Topomatic.FoundationClasses.UpdatableObject]]
* Topomatic.Glg.Laboratory.LabTable
=====Синтаксис=====
public class LabTable : UpdatableObject, INamedTransactable, ITransactable, IUpdatable, IEnumerable, IEnumerable, IStgSerializable, IHandledObject, IOwned
=====Конструкторы=====
^Тип^Имя^Описание^
|{{developers:references:method.png|Конструктор}}|[[developers:references:topomatic.glg.laboratory.labtable..ctor_system.object_topomatic.glg.boreholes.boreholetable|LabTable(Object, BoreholeTable)]]| |
=====Свойства=====
^Тип^Имя^Описание^
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.boreholetable|BoreholeTable]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.columnscount|ColumnsCount]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.containshiddenasemptycolumns|ContainsHiddenAsEmptyColumns]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.description|Description]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.footerrowsvisibility|FooterRowsVisibility]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.formulaengine|FormulaEngine]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.groundbasicslist|GroundBasicsList]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.id|Id]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.updatableobject.isupdating|IsUpdating]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)|
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.owner|Owner]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.laboratory.labtable.rowscount|RowsCount]]| |
|{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.updatableobject.transactionmanager|TransactionManager]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)|
=====Методы=====
^Тип^Имя^Описание^
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.addcolumn_system.string_system.string_system.string|AddColumn(String, String, String)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.addrow|AddRow()]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.assign_topomatic.glg.laboratory.labtable|Assign(LabTable)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.assignweak_topomatic.glg.laboratory.labtable|AssignWeak(LabTable)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.beginupdate|BeginUpdate()]]| (Переопределяет [[developers:references:topomatic.foundationclasses.updatableobject.beginupdate|BeginUpdate()]].)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.beginupdate_system.string|BeginUpdate(String)]]| (Переопределяет [[developers:references:topomatic.foundationclasses.updatableobject.beginupdate_system.string|BeginUpdate(String)]].)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.clearrows|ClearRows()]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.columnindexof_topomatic.glg.laboratory.groundparametercolumn|ColumnIndexOf(GroundParameterColumn)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.endupdate|EndUpdate()]]| (Переопределяет [[developers:references:topomatic.foundationclasses.updatableobject.endupdate|EndUpdate()]].)|
|{{developers:references:method.png|Метод}}|Equals(Object)| Определяет, равен ли заданный объект текущему объекту. (Наследуется от Object.)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.evaluate_system.string_arr_system.object|Evaluate(String, Object[])]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.evaluate_system.int32_system.int32|Evaluate(Int32, Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getcolumn_system.int32|GetColumn(Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getcolumndatalist_system.int32|GetColumnDataList(Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getcolumnindexbyidstr_system.string|GetColumnIndexByIdStr(String)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getenumerator|GetEnumerator()]]| |
|{{developers:references:method.png|Метод}}|GetHashCode()| Служит хэш-функцией по умолчанию. (Наследуется от Object.)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getheadercolumn_system.int32|GetHeaderColumn(Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.gethighlighted_system.int32_system.int32|GetHighlighted(Int32, Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getrawvalue_system.int32_system.int32|GetRawValue(Int32, Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getrow_system.int32|GetRow(Int32)]]| |
|{{developers:references:method.png|Метод}}|GetType()| Возвращает объект Type для текущего экземпляра. (Наследуется от Object.)|
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getvalue_system.int32_system.int32|GetValue(Int32, Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.getvalue_system.string_system.int32|GetValue(String, Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.insertcolumn_system.int32_topomatic.glg.laboratory.groundparametercolumn|InsertColumn(Int32, GroundParameterColumn)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.insertcolumn_system.int32_system.string_system.string_system.string|InsertColumn(Int32, String, String, String)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.insertrow_system.int32|InsertRow(Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.loadfromstg_topomatic.stg.stgnode|LoadFromStg(StgNode)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.removecolumn_system.int32|RemoveColumn(Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.removerow_system.int32|RemoveRow(Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.resolveboreholesreferences|ResolveBoreholesReferences()]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.savetostg_topomatic.stg.stgnode|SaveToStg(StgNode)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.setcellformat_system.int32_system.int32_system.string|SetCellFormat(Int32, Int32, String)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.setcolumndatalist_system.int32_system.collections.generic.list_1|SetColumnDataList(Int32, List)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.sethighlighted_system.int32_system.int32_system.boolean|SetHighlighted(Int32, Int32, Boolean)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.setrowindex_system.int32_system.int32|SetRowIndex(Int32, Int32)]]| |
|{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.laboratory.labtable.setvalue_system.int32_system.int32_system.string|SetValue(Int32, Int32, String)]]| |
|{{developers:references:method.png|Метод}}|ToString()| Возвращает строку, представляющую текущий объект. (Наследуется от Object.)|