======Класс TurnoutExtensions====== * **Пространство имен:** [[developers:references:topomatic.turnouts|Topomatic.Turnouts]] * **Сборка:** Topomatic.Turnouts (в Topomatic.Turnouts.dll) =====Иерархия наследования===== * System.Object * Topomatic.Turnouts.TurnoutExtensions =====Синтаксис===== public abstract sealed class TurnoutExtensions =====Методы===== ^Тип^Имя^Описание^ |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:e2dc0f17504fc34ebd944c0ddf629b7d|CalculateAsymmetricTurnoutPositions(TurnoutDirection, Vector2D, Vector2D, TurnoutSideType, TurnoutRotation, Boolean, Double, Double, Double, Double, Double, Double, Vector2D, Vector2D, Vector2D, Vector2D, Vector2D)]]| | |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:364b3eb2a1609758757f57a2df97db28|CalculateDeafCrossTurnoutPositions(TurnoutDirection, TurnoutSideType, Vector2D, Vector2D, Double, Double, Double, Vector2D, Vector2D, Vector2D, Vector2D)]]| | |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:203bdb34cac8026570bfdadddca9ad47|CalculateDoubleCrossTurnoutPositions(TurnoutDirection, TurnoutSideType, Vector2D, Vector2D, Double, Double, Double, Vector2D, Vector2D, Vector2D, Vector2D)]]| | |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:23eb4b58bd09792cd145dfb120e8c25b|CalculateFoulingPointPosition(Alignment, Alignment, Vector2D, Vector2D, Double, Double, Double, Vector2D)]]| | |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:6379f8e4a7591fd622d619a2c7a1ef57|CalculatePositionAndDirection(Alignment, Double, Vector2D, Vector2D)]]| | |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:f5a52ec6481c4260d25c77de3d1a7dbc|CalculateSimpleTurnoutPositions(TurnoutDirection, TurnoutSideType, TurnoutRotation, Vector2D, Vector2D, Double, Double, Double, Vector2D, Vector2D, Vector2D, Vector2D)]]| | |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:ed2f0912d03caeab2bb38259742243aa|CalculateSymmetricTurnoutPositions(TurnoutDirection, TurnoutSideType, TurnoutRotation, Vector2D, Vector2D, Double, Double, Double, Vector2D, Vector2D, Vector2D, Vector2D)]]| | |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:6a8c6ad39944d65341ee3f89b419d077|CalculateTextOffset(Vector2D, Vector2D, Vector2D)]]| | |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:f62c779f50c21496092b9597077ab934|CalculateTextPosition(Vector2D, Vector2D, Vector2D)]]| | |{{developers:references:method.png|Метод}}|Equals(Object)| Определяет, равен ли заданный объект текущему объекту. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|GetHashCode()| Служит хэш-функцией по умолчанию. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}|GetType()| Возвращает объект Type для текущего экземпляра. (Наследуется от Object.)| |{{developers:references:method.png|Метод}}{{developers:references:static.png|Статический}}|[[developers:references:topomatic.turnouts.turnoutextensions.refreshpointsign_topomatic.turnouts.gridironelement|RefreshPointSign(GridironElement)]]| | |{{developers:references:method.png|Метод}}|ToString()| Возвращает строку, представляющую текущий объект. (Наследуется от Object.)|