======Метод BentleyOttmanAlgorithmForSurface.AddSegment(Vector2D, Vector2D, Belongs)====== * **Пространство имен:** [[developers:references:topomatic.cad.foundation|Topomatic.Cad.Foundation]] * **Сборка:** Topomatic.Cad.Foundation (в Topomatic.Cad.Foundation.dll) =====Синтаксис===== public bool AddSegment(Vector2D start, Vector2D end, Belongs belongs) **Параметры** * //start// * Тип: [[developers:references:topomatic.cad.foundation.vector2d|Topomatic.Cad.Foundation.Vector2D]] * //end// * Тип: [[developers:references:topomatic.cad.foundation.vector2d|Topomatic.Cad.Foundation.Vector2D]] * //belongs// * Тип: [[developers:references:topomatic.cad.foundation.belongs|Topomatic.Cad.Foundation.Belongs]] **Возвращаемое значение** * Тип: [[developers:references:system.boolean|System.Boolean]]