======Метод Vector3D.Transform(Vector3D[], Int32, Matrix, Vector3D[], Int32, Int32)====== * **Пространство имен:** [[developers:references:topomatic.cad.foundation|Topomatic.Cad.Foundation]] * **Сборка:** Topomatic.Cad.Foundation (в Topomatic.Cad.Foundation.dll) =====Синтаксис===== public static void Transform(Vector3D[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3D[] destinationArray, int destinationIndex, int length) **Параметры** * //sourceArray// * Тип: [[developers:references:topomatic.cad.foundation.vector3d|Topomatic.Cad.Foundation.Vector3D]][] * //sourceIndex// * Тип: [[developers:references:system.int32|System.Int32]] * //matrix// * Тип: [[developers:references:topomatic.cad.foundation.matrix|Topomatic.Cad.Foundation.Matrix]] * //destinationArray// * Тип: [[developers:references:topomatic.cad.foundation.vector3d|Topomatic.Cad.Foundation.Vector3D]][] * //destinationIndex// * Тип: [[developers:references:system.int32|System.Int32]] * //length// * Тип: [[developers:references:system.int32|System.Int32]]