======Класс AlignmentBoreholeTable====== * **Пространство имен:** [[developers:references:topomatic.glg.boreholes|Topomatic.Glg.Boreholes]] * **Сборка:** Topomatic.Glg (в Topomatic.Glg.dll) =====Иерархия наследования===== * [[developers:references:system.object|System.Object]] * [[developers:references:topomatic.foundationclasses.updatableobject|Topomatic.FoundationClasses.UpdatableObject]] * [[developers:references:topomatic.foundationclasses.undoobject|Topomatic.FoundationClasses.UndoObject]] * [[developers:references:topomatic.glg.boreholes.boreholetable|Topomatic.Glg.Boreholes.BoreholeTable]] * Topomatic.Glg.Boreholes.AlignmentBoreholeTable =====Синтаксис===== public class AlignmentBoreholeTable : BoreholeTable, INamedTransactable, ITransactable, IUpdatable, IList, ICollection, IEnumerable, IEnumerable, IItem, IStgSerializable, IGroundTableContainer, IHandledObject, ILabTableContainer =====Конструкторы===== ^Тип^Имя^Описание^ |{{developers:references:method.png|Конструктор}}|[[developers:references:topomatic.glg.boreholes.alignmentboreholetable..ctor_system.object|AlignmentBoreholeTable(Object)]]| | =====Свойства===== ^Тип^Имя^Описание^ |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholetable.count|Count]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholetable.groundtable|GroundTable]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholetable.id|Id]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholetable.isreadonly|IsReadOnly]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.undoobject.isupdating|IsUpdating]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.alignmentboreholetable.item_system.int32|Item[Int32]]]| | |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholetable.item_system.int32|Item[Int32]]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholetable.labtable|LabTable]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.glg.boreholes.boreholetable.parent|Parent]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:property.png|Свойство}}|[[developers:references:topomatic.foundationclasses.updatableobject.transactionmanager|TransactionManager]]| (Наследуется от [[developers:references:topomatic.foundationclasses.updatableobject|UpdatableObject]].)| =====Методы===== ^Тип^Имя^Описание^ |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.add_topomatic.glg.boreholes.borehole|Add(Borehole)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.undoobject.beginupdate|BeginUpdate()]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.undoobject.beginupdate_system.string|BeginUpdate(String)]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.clear|Clear()]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.contains_topomatic.glg.boreholes.borehole|Contains(Borehole)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.contains_system.guid|Contains(Guid)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.copyto_arr_topomatic.glg.boreholes.borehole_system.int32|CopyTo(Borehole[], Int32)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.foundationclasses.undoobject.endupdate|EndUpdate()]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:method.png|Метод}}|[[developers:references:system.object.equals_system.object|Equals(Object)]]| Определяет, равен ли заданный объект текущему объекту. (Наследуется от [[developers:references:system.object|Object]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.alignmentboreholetable.getboreholes_system.double|GetBoreholes(Double)]]| | |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.getenumerator|GetEnumerator()]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:system.object.gethashcode|GetHashCode()]]| Служит хэш-функцией по умолчанию. (Наследуется от [[developers:references:system.object|Object]].)| |{{developers:references:method.png|Метод}}|[[developers:references:system.object.gettype|GetType()]]| Возвращает объект [[developers:references:system.type|Type]] для текущего экземпляра. (Наследуется от [[developers:references:system.object|Object]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.indexof_topomatic.glg.boreholes.borehole|IndexOf(Borehole)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.insert_system.int32_topomatic.glg.boreholes.borehole|Insert(Int32, Borehole)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.loadfromstg_topomatic.stg.stgnode|LoadFromStg(StgNode)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.alignmentboreholetable.loadfromstg_topomatic.stg.stgnode_topomatic.glg.grounds.groundtable|LoadFromStg(StgNode, GroundTable)]]| (Переопределяет [[developers:references:topomatic.glg.boreholes.boreholetable.loadfromstg_topomatic.stg.stgnode_topomatic.glg.grounds.groundtable|BoreholeTable.LoadFromStg(StgNode, GroundTable)]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.remove_topomatic.glg.boreholes.borehole|Remove(Borehole)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.remove_system.guid|Remove(Guid)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.removeat_system.int32|RemoveAt(Int32)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.savetostg_topomatic.stg.stgnode|SaveToStg(StgNode)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| |{{developers:references:method.png|Метод}}|[[developers:references:system.object.tostring|ToString()]]| Возвращает строку, представляющую текущий объект. (Наследуется от [[developers:references:system.object|Object]].)| |{{developers:references:method.png|Метод}}|[[developers:references:topomatic.glg.boreholes.boreholetable.trygetborehole_system.guid_ref_topomatic.glg.boreholes.borehole|TryGetBorehole(Guid, Borehole)]]| (Наследуется от [[developers:references:topomatic.glg.boreholes.boreholetable|BoreholeTable]].)| =====События===== ^Тип^Имя^Описание^ |{{developers:references:event.png|Событие}}|[[developers:references:topomatic.foundationclasses.undoobject.changed|Changed]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)| |{{developers:references:event.png|Событие}}|[[developers:references:topomatic.foundationclasses.undoobject.undo|Undo]]| (Наследуется от [[developers:references:topomatic.foundationclasses.undoobject|UndoObject]].)|