Перейти к содержанию
Справка
Инструменты сайта
Найти
Вы находитесь здесь:
Документация по продуктам Топоматик Robur
»
Разработка
»
Справочник
»
Структура Matrix
Боковая панель
Навигация
Разработка
Справочник
Структура файла .plugin
Работа с иконками меню и элементов
Пространства имен
TLC (Topomatic Lisp Construction)
Руководство
Содержание
Структура Matrix
Синтаксис
Конструкторы
Свойства
Методы
Поля
Структура Matrix
Пространство имен:
Topomatic.Cad.Foundation
Сборка:
Topomatic.Cad.Foundation (в Topomatic.Cad.Foundation.dll)
Синтаксис
public
struct
Matrix
:
IEquatable
<
Matrix
>
Конструкторы
Тип
Имя
Описание
Matrix(Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double)
Matrix(Double*)
Matrix(Single*)
Свойства
Тип
Имя
Описание
Backward
Down
Forward
Identity
Left
Right
Translation
Up
Методы
Тип
Имя
Описание
CreateBillboard(Vector3D, Vector3D, Vector3D, Nullable<Vector3D>)
CreateBillboard(Vector3D, Vector3D, Vector3D, Nullable<Vector3D>, Matrix)
CreateConstrainedBillboard(Vector3D, Vector3D, Vector3D, Nullable<Vector3D>, Nullable<Vector3D>, Matrix)
CreateConstrainedBillboard(Vector3D, Vector3D, Vector3D, Vector3D, Vector3D)
CreateExtrudedInsertion(Vector3D, Vector3D, Vector3D, Double)
CreateExtrusion(Vector3D)
CreateExtrusion(Vector3D, Double)
CreateFromAxisAngle(Vector3D, Double, Matrix)
CreateFromAxisAngle(Vector3D, Double)
CreateInsertion(Vector3D, Vector3D, Double)
CreateInsertion(Vector3D, Vector3D, Vector3D, Vector3D)
CreateLookAt(Vector3D, Vector3D, Vector3D)
CreateLookAt(Vector3D, Vector3D, Vector3D, Matrix)
CreateMirror(Vector2D, Vector2D)
CreateOrthographic(Double, Double, Double, Double)
CreateOrthographic(Double, Double, Double, Double, Matrix)
CreateOrthographicOffCenter(Double, Double, Double, Double, Double, Double)
CreateOrthographicOffCenter(Double, Double, Double, Double, Double, Double, Matrix)
CreatePerspective(Double, Double, Double, Double)
CreatePerspective(Double, Double, Double, Double, Matrix)
CreatePerspectiveFieldOfView(Double, Double, Double, Double)
CreatePerspectiveFieldOfView(Double, Double, Double, Double, Matrix)
CreatePerspectiveLensLength(Double, Double, Double, Double, Double)
CreatePerspectiveOffCenter(Double, Double, Double, Double, Double, Double)
CreatePerspectiveOffCenter(Double, Double, Double, Double, Double, Double, Matrix)
CreateRotationAt(Vector2D, Double)
CreateRotationOxOy(Vector3D, Vector3D)
CreateRotationX(Double, Double)
CreateRotationX(Double, Matrix)
CreateRotationX(Double)
CreateRotationY(Double, Double)
CreateRotationY(Double)
CreateRotationY(Double, Matrix)
CreateRotationZ(Double, Double)
CreateRotationZ(Double, Double, Matrix)
CreateRotationZ(Double, Matrix)
CreateRotationZ(Double)
CreateScale(Double, Double, Double)
CreateScale(Double, Double, Double, Matrix)
CreateScale(Vector3D)
CreateScale(Double)
CreateScale(Vector3D, Matrix)
CreateScale(Double, Matrix)
CreateScaleAt(Vector3D, Double, Double, Double)
CreateScaleAt(Vector2D, Double, Double)
CreateScaleAt(Vector2D, Double)
CreateTranslation(Vector3D)
CreateTranslation(Vector3D, Matrix)
CreateTranslation(Double, Double, Double)
CreateTranslation(Double, Double, Double, Matrix)
CreateUCS(Vector3D, Vector3D, Vector3D, Vector3D)
CreateView(Vector3D, Vector3D, Double)
Determinant()
Equals(Matrix)
Equals(Object)
(Переопределяет Equals(Object).)
GetAxis(Vector3D, Double, Vector3D, Vector3D)
GetExtrudedInsertion(Vector3D, Vector3D, Vector3D, Double)
GetHashCode()
(Переопределяет GetHashCode().)
GetInsertion(Vector3D, Vector3D, Double)
GetRotation(Matrix)
GetType()
Возвращает объект Type для текущего экземпляра. (Наследуется от Object.)
GetView(Matrix, Vector3D, Vector3D, Double)
Invert(Matrix, Matrix)
Invert(Matrix)
Lerp(Matrix, Matrix, Double, Matrix)
Lerp(Matrix, Matrix, Double)
LoadFromStg(StgNode)
Mult(Matrix, Matrix, Matrix)
Mult(Matrix, Matrix)
NormalAngle(Vector3D, Double)
OxOy(Vector3D, Vector3D)
Project(Vector3D, Double, Double, Double, Double, Double, Double)
Project(Vector3D)
SaveToStg(StgNode)
ToDoubleArray()
ToEuler()
ToFloatArray()
ToGdippMatrix()
ToGdippMatrixWithoutTranslation()
ToSequence()
ToString()
(Переопределяет ToString().)
Transpose(Matrix)
Transpose(Matrix, Matrix)
Unproject(Vector3D, Double, Double, Double, Double, Double, Double)
Поля
Тип
Имя
Описание
M11
M12
M13
M14
M21
M22
M23
M24
M31
M32
M33
M34
M41
M42
M43
M44
developers/references/topomatic.cad.foundation.matrix.txt
· Последние изменения: 2023/07/28 17:27 (внешнее изменение)