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developers:references:topomatic.visualization.geometry.chunkids

Перечисление ChunkIds

Синтаксис

enum ChunkIds

Элементы

ТипИмяОписание
AMBIENT_LIGHT
AMBIENT_NODE_TAG
BIT_MAP
BOUNDBOX
C_ALL_LINES
C_ANIMLENGTH
C_ARCH_DENOM
C_ASNAPS
C_AUTO_REFLECT
C_BACK_TYPE
C_BGND_METHOD
C_BITMAP_DRAWER
C_CAMNAME
C_COMM_PORT
C_CONESEGS
C_CONESIDES
C_CONSTS
C_CUBDRAWER
C_CUR_MNAME
C_CURMTL_FROM_MESH
C_CURTIME
C_DETAIL
C_EDITOR_OK
C_ETAPE
C_FLIDRAWER
C_FLIFILE
C_FONTSEL
C_GEOSMOOTH
C_GET_SHAPE_MAKE_FACES
C_GRID_RANGE
C_GRIDS
C_HEBOT
C_HEDEG
C_HEDIR
C_HEHT
C_HEMISEGS
C_HESEG
C_HETOP
C_HETURNS
C_IN_DEVICE
C_JPEG_COMPRESSION
C_KEYFRAMER_OK
C_KTAPE
C_LOFT_L_REPEAT
C_LOFT_UV_NORMALIZE
C_LOFT_W_REPEAT
C_LOFT_WITH_TEXTURE
C_LOFTER_OK
C_LTAPE
C_LTNAME
C_MAP_DISPLAY
C_MAP_MATRIX
C_MAP_MATRIX_OLD
C_MAP_SCALE
C_MAP_WID_HT
C_MAP_XYZ
C_MAPTYPE
C_MASTER_SCALES
C_MD_CE
C_MD_CS
C_MD_PDET
C_MD_SDET
C_MD_SML
C_MD_SMW
C_MDRAWER
C_MESHSEL
C_MESHUNSEL
C_MFILE
C_MFTSYM
C_MODDRAWER
C_MODFILE
C_MODICOUNT
C_MODMODEL
C_MODWMODE
C_MSCALE
C_MSCSYM
C_MSHAX
C_MSHCP
C_MSHLOCAL
C_MTLDRAWER
C_MTLFILE
C_MTTSYM
C_NGPARMS
C_NUM_FORMAT
C_OBNAME
C_PAL_TYPE
C_PALFILE
C_PDRAWER
C_PFILE
C_PICKSIZE
C_POLYSEL
C_POLYUNSEL
C_PREVMODE
C_PRISMSEGS
C_PRISMSIDES
C_PROGMODE
C_PTHLEVEL
C_PV_DOFNUM
C_PV_FPS
C_PV_FROM
C_PV_METHOD
C_PV_NTH
C_PV_RNG
C_PV_TO
C_PV_TYPE
C_QUIKSTUFF
C_RAX
C_REND_FROM
C_REND_NTH
C_REND_TO
C_REND_TSTEP
C_RENDER_ALL
C_RENDTYPE
C_RGB_AA
C_RGB_ANIMTYPE
C_RGB_COMPRESS
C_RGB_DISPDEV
C_RGB_FILE
C_RGB_HARDDEV
C_RGB_HIDE
C_RGB_MAPSW
C_RGB_OUTPUT
C_RGB_OVASPECT
C_RGB_OVH
C_RGB_OVW
C_RGB_PATH
C_RGB_PICTYPE
C_RGB_RMODE
C_RGB_SHADOW
C_RGB_TODISK
C_RGB_TWOSIDE
C_RIPDRAWER
C_RIPFILE
C_RND_MIP
C_RND_TURBO
C_SEE_3D
C_SEE_CAMERAS
C_SEE_LIGHTS
C_SEG_END
C_SEG_START
C_SHAPER_OK
C_SHOOK
C_SHOW_1STVERT
C_SHPDRAWER
C_SHPFILE
C_SHPLOCAL
C_SMOOTHING
C_SNAPS
C_SPHSEGS
C_SRDEG
C_SRDIAM
C_SRDIR
C_SRSEG
C_STAPE
C_TAB_BASES
C_TAB_DIVS
C_TDRAWER
C_TESS_TENSION
C_TESS_TYPE
C_TILE_XY
C_TORSEGS
C_TORSIDES
C_TUBESEGS
C_TUBESIDES
C_TX_STRING
C_TXDRAWER
C_TXFILE
C_USERAX
C_VERTMARK
C_VP_FROM
C_VP_NTH
C_VP_TO
C_VP_TSTEP
C_VTR_FRAMES
C_VTR_HD
C_VTR_HDTL
C_VTR_IN
C_VTR_PK
C_VTR_SH
C_VTR_TL
C_WELD_LOFT
CAMERA_NODE_TAG
CMAGIC
COL_TRACK_TAG
COLOR_24
COLOR_F
DCUE_BGND
DEFAULT_VIEW
DISTANCE_CUE
DL_ATTENUATE
DL_EXCLUDE
DL_LOCAL_SHADOW
DL_LOCAL_SHADOW2
DL_OFF
DL_RANGE
DL_RAYSHAD
DL_SEE_CONE
DL_SHADOWED
DL_SPOT_OVERSHOOT
DL_SPOT_PROJECTOR
DL_SPOT_RECTANGULAR
DL_SPOTLIGHT
FACE_ARRAY
FALL_TRACK_TAG
FLOAT_PERCENTAGE
FOG
FOG_BGND
FOV_TRACK_TAG
HI_SHADOW_BIAS
HIDE_TRACK_TAG
HOT_TRACK_TAG
INSTANCE_NAME
INT_PERCENTAGE
KFCURTIME
KFDATA
KFHDR
KFSEG
L_TARGET_NODE_TAG
LAYER_FOG
LIGHT_NODE_TAG
LIN_COLOR_24
LIN_COLOR_F
LMAGIC Lofter magic
LO_SHADOW_BIAS
M3D_VERSION
M3DMAGIC
MASTER_SCALE
MAT_ACUBIC
MAT_ADDITIVE
MAT_AMBIENT
MAT_BUMP_PERCENT
MAT_BUMPMAP
MAT_BUMPMASK
MAT_DECAL
MAT_DIFFUSE
MAT_ENTRY
MAT_FACEMAP
MAT_MAP_ANG
MAT_MAP_BCOL
MAT_MAP_COL1
MAT_MAP_COL2
MAT_MAP_GCOL
MAT_MAP_RCOL
MAT_MAP_TEXBLUR
MAT_MAP_TEXBLUR_OLD
MAT_MAP_TILING
MAT_MAP_TILINGOLD
MAT_MAP_UOFFSET
MAT_MAP_USCALE
MAT_MAP_VOFFSET
MAT_MAP_VSCALE
MAT_MAPNAME
MAT_NAME
MAT_OPACMAP
MAT_OPACMASK
MAT_PHONGSOFT
MAT_REFBLUR
MAT_REFLMAP
MAT_REFLMASK
MAT_SELF_ILLUM
MAT_SELF_ILPCT
MAT_SELFIMAP
MAT_SELFIMASK
MAT_SHADING
MAT_SHIN2PCT
MAT_SHIN3PCT
MAT_SHININESS
MAT_SHINMAP
MAT_SHINMASK
MAT_SPECMAP
MAT_SPECMASK
MAT_SPECULAR
MAT_SUPERSMP
MAT_SXP_BUMP_DATA
MAT_SXP_BUMP_MASKDATA
MAT_SXP_OPAC_DATA
MAT_SXP_OPAC_MASKDATA
MAT_SXP_REFL_MASKDATA
MAT_SXP_SELFI_DATA
MAT_SXP_SELFI_MASKDATA
MAT_SXP_SHIN_DATA
MAT_SXP_SHIN_MASKDATA
MAT_SXP_SPEC_DATA
MAT_SXP_SPEC_MASKDATA
MAT_SXP_TEXT_DATA
MAT_SXP_TEXT_MASKDATA
MAT_SXP_TEXT2_DATA
MAT_SXP_TEXT2_MASKDATA
MAT_TEX2MAP
MAT_TEX2MASK
MAT_TEXMAP
MAT_TEXMASK
MAT_TRANSPARENCY
MAT_TWO_SIDE
MAT_USE_REFBLUR
MAT_USE_XPFALL
MAT_WIRE
MAT_WIREABS
MAT_WIRESIZE
MAT_XPFALL
MAT_XPFALLIN
MATMAGIC Material magic
MDATA
MESH_COLOR
MESH_MATRIX
MESH_TEXTURE_INFO
MESH_VERSION
MLIBMAGIC Material library magic
MORPH_SMOOTH
MORPH_TRACK_TAG
MSH_BOXMAP
MSH_MAT_GROUP
N_CAM_OLD
N_CAMERA N_DIRECT_LIGHT
N_D_L_OLD
N_DIRECT_LIGHT
N_TRI_OBJECT
NAMED_OBJECT
NETWORK_VIEW
NODE_HDR
NODE_ID
O_CONSTS
OBJ_DOESNT_CAST
OBJ_DONT_RCVSHADOW
OBJ_FAST
OBJ_FROZEN
OBJ_HIDDEN
OBJ_MATTE
OBJ_PROCEDURAL
OBJ_VIS_LOFTER
OBJECT_NODE_TAG
OLD_MAT_GROUP
PARENT_NAME
PIVOT
POINT_ARRAY
POINT_FLAG_ARRAY
POS_TRACK_TAG
PRESCALE
PROC_DATA
PROC_NAME
RAY_BIAS
ROLL_TRACK_TAG
ROT_TRACK_TAG
SCL_TRACK_TAG
SHADOW_FILTER
SHADOW_MAP_SIZE
SHADOW_RANGE
SHADOW_SAMPLES
SMAGIC Shaper magic
SMOOTH_GROUP
SOLID_BGND
SPOTLIGHT_NODE_TAG
TARGET_NODE_TAG
TEX_VERTS
TRI_MAPPINGCOORS TEX_VERTS
USE_BIT_MAP
USE_DISTANCE_CUE
USE_FOG
USE_LAYER_FOG
USE_SOLID_BGND
USE_V_GRADIENT
V_GRADIENT
VIEW_BACK
VIEW_BOTTOM
VIEW_CAMERA
VIEW_FRONT
VIEW_LEFT
VIEW_RIGHT
VIEW_TOP
VIEW_USER
VIEW_WINDOW
VIEWPORT_DATA
VIEWPORT_DATA_3
VIEWPORT_DATA_OLD
VIEWPORT_LAYOUT
VIEWPORT_LAYOUT_OLD
VIEWPORT_SIZE
XDATA_APPNAME
XDATA_DOUBLE
XDATA_ENTRY
XDATA_FLOAT
XDATA_GROUP
XDATA_LONG
XDATA_RFU1
XDATA_RFU2
XDATA_RFU3
XDATA_RFU4
XDATA_RFU5
XDATA_RFU6
XDATA_SECTION
XDATA_SHORT
XDATA_STRING
XDATA_VOID
developers/references/topomatic.visualization.geometry.chunkids.txt · Последние изменения: 2023/07/28 17:27 (внешнее изменение)