Структура BoundingBox3D
Синтаксис
public struct BoundingBox3D : IEquatable<BoundingBox3D>
Конструкторы
Свойства
Методы
Тип | Имя | Описание |
| AddPoint(Vector3D) | |
| AddPoint(BoundingBox3D, Vector3D) | |
| AddPoint(BoundingBox3D, Vector3D, BoundingBox3D) | |
| ClipLine(Line3D, Vector3D, Vector3D) | |
| ClipLine(Line3D) | |
| ClipRay(Ray3D, Vector3D, Vector3D) | |
| ClipRay(Ray3D) | |
| ClipSegment(Vector3D, Vector3D) | |
| ClipSegment(Vector3D, Vector3D) | |
| Contains(BoundingSphere3D, ContainmentType) | |
| Contains(BoundingSphere3D) | |
| Contains(Vector3D, ContainmentType) | |
| Contains(Vector3D) | |
| Contains(BoundingBox3D, ContainmentType) | |
| Contains(BoundingBox3D) | |
| Contains2d(Vector3D) | |
| Contains2d(BoundingSphere3D) | |
| Contains2d(BoundingBox3D) | |
| CreateFromPoints(IEnumerable<Vector3D>) | |
| CreateFromSphere(BoundingSphere3D, BoundingBox3D) | |
| CreateFromSphere(BoundingSphere3D) | |
| CreateMerged(BoundingBox3D, BoundingBox3D, BoundingBox3D) | |
| CreateMerged(BoundingBox3D, BoundingBox3D) | |
| Equals(BoundingBox3D) | |
| Equals(Object) | (Переопределяет Object.Equals(Object).) |
| EqualsWithEps(BoundingBox3D) | |
| EqualsWithEps(BoundingBox3D, Double) | |
| GetCorners(Vector3D[]) | |
| GetCorners() | |
| GetHashCode() | (Переопределяет Object.GetHashCode().) |
| GetType() | Возвращает объект Type для текущего экземпляра. (Наследуется от Object.) |
| Intersects(Ray3D, Nullable`1) | |
| Intersects(Plane) | |
| Intersects(BoundingSphere3D, Boolean) | |
| Intersects(BoundingSphere3D) | |
| Intersects(Ray3D) | |
| Intersects(BoundingBox3D, Boolean) | |
| Intersects(BoundingBox3D) | |
| LoadFromStg(StgNode) | |
| SaveToStg(StgNode) | |
| To2d() | |
| ToString() | (Переопределяет Object.ToString().) |
| Transform(Matrix) | |
| Transform(Matrix, BoundingBox3D) | |
Поля
developers/references/topomatic.cad.foundation.boundingbox3d.txt · Последние изменения: 2021/07/22 14:29 (внешнее изменение)